Welcome to The Registry!

This is the home page for the Open Metadata Registry (formerly the NSDL Registry).

The Metadata Registry provides services to developers and consumers of controlled vocabularies and is one of the first production deployments of the RDF-based Semantic Web Community's Simple Knowledge Organization System (SKOS)

How to begin

Step-by-step illustrated instructions...

Play in the Metadata Registry Sandbox

If you just want to experiment and play around a bit, go on over to the Metadata Registry Sandbox. The code is exactly the same, but it's using a non-production database. (Please be careful not to kick any sand out of the box) NOTE: The sandbox has its own domain now. If you had bookmarked the beta site thinking that it was the sandbox (and we did say that), it will shortly be a real beta site again complete with broken code, wacky ideas, and disappearing data. Please change your sandbox bookmarks to point to the Metadata Registry Sandbox. Any of the sandcastles that you had built in the beta, back when you thought it was the sandbox, are still there.

Registry News

...from the Registry Blog rss 2.0  rss 1.0  atom 1.0  Feed-icon

Activity feeds fixed

Posted by: Jon Phipps at 20:54 on Friday, September 19, 2014 GMT
Part of our server move was prompted by the ever-increasing indexing of our many, many activity feeds. In addition to the overall history feed on the front page, each vocabulary has a history feed: Metadata Registry Change History for Element Set: ‘MARC 21 Elements 00X’ Each element or concept also has its own history feed: […]

Password reset fixed

Posted by: Jon Phipps at 21:50 on Thursday, September 18, 2014 GMT
One of the side effects of our server move was the need to reconfigure our locally-hosted transactional email services, which were always a little flaky — if you have tried to reset your password lately you will no doubt have noticed that the promised email never arrived. That’s fixed now. We  switched from self-hosted to […]

Server move in progress

Posted by: Jon Phipps at 21:02 on Friday, August 15, 2014 GMT
…from Rackspace to Digital Ocean and from one large-ish server to several smaller ones, from a relatively prehistoric version of RedHat to the latest Ubuntu 14LTS, from Zend Server+Apache to nginx (openresty actually), and from PHP5.2 to PHP5.5. It really wasn’t as painful as it sounds like it should have been. As part of the move, […]

Server issues

Posted by: Jon Phipps at 17:52 on Wednesday, July 23, 2014 GMT
Normally the Registry just hums along quietly and doesn’t demand too much attention. But the last system update we performed seems to have altered our memory usage pretty dramatically and we’re quite suddenly having out-of-memory issues and some heavy swapping. We’ve expanded the server capacity twice already as a stopgap while we investigate, but before […]

Still here, folks

Posted by: Jon at 20:36 on Saturday, February 16, 2013 GMT
When we first designed the NSDL Registry, part of the requirements was that it be able to run in Lynx (seriously) and be usable without JavaScript in all browsers including all versions of IE. As you will probably have noticed, the world of web development has changed a bit in the last 8 years. Lately […]

Whoops

Posted by: Jon Phipps at 23:32 on Wednesday, September 28, 2011 GMT
Until lately we’ve been pretty happy with our ISP, Dreamhost. But a few months ago, after several during-the-presentation meltdowns of the Registry we determined that we needed to move to a higher-performing, more reliable server. We could have done the easy thing and moved to a Virtual Private Server at Dreamhost. Instead, we setup an […]

SPARQL queries

Posted by: Jon Phipps at 14:55 on Thursday, April 14, 2011 GMT
We’re using Benjamin Nowack‘s excellent ARC libraries for a tiny bit of our RDF management. It may surprise you to know that we don’t use a triple store as our primary data store, but we do too many things with the data that we think are cumbersome at best when managed exclusively in a triple store (a subject […]

Check Your Bookmarks!

Posted by: Diane Hillmann at 19:20 on Tuesday, October 05, 2010 GMT
As of today, the link to Step-by-Step instruction on the Registry front page has been updated (and not a moment too soon). The new link still goes to the Registry Wiki, but the link itself is different, so those of you eager users who have bookmarked the old instructions might want to take a look […]

Announcing the New Open Metadata Registry

Posted by: Diane Hillmann at 21:52 on Tuesday, July 20, 2010 GMT
As of this week, the familiar NSDL Regisry has a new name–the Open Metadata Registry–and a new logo. The name change reflects the fact that we’re no longer receiving funding from the National Science Foundation on behalf of the National Science Digital Library (NSDL), but also recognizes that the Registry has become one of the […]

Readable URIs

Posted by: Jon at 12:52 on Thursday, April 08, 2010 GMT
Over the years we’ve been engaged in a number of discussions in which the ‘readability’ of URIs was raised, either as an issue with non-readable URIs or as a requirement in new URI schemes. At the Registry, we understand and are sensitive to the desire for human readability in URIs. However embedding a language-specific label […]

Latest Activity

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GAMECIP - Video Game Console (Work-in-process) :: Game Console :: example :: deleted

On Wed Sep 17 2014 at 21:00:28 UTC, pchan3,
working on the Concept: Game Console,
deleted the example (en) Property:
http://gamemetadata.org/htacess/images/1.jpg

GAMECIP - Video Game Console (Work-in-process) :: Game Console :: example :: updated

On Fri Sep 12 2014 at 0:20:18 UTC, pchan3,
working on the Concept: Game Console,
updated the example (en) Property
To:
http://gamemetadata.org/htacess/images/1.jpg
From:
http://gamemetadata.com/htacess/images/1.jpg

GAMECIP - Video Game Console (Work-in-process) :: Game Console :: example :: updated

On Thu Sep 11 2014 at 23:55:30 UTC, pchan3,
working on the Concept: Game Console,
updated the example (en) Property
To:
http://gamemetadata.com/htacess/images/1.jpg
From:
http://gamemetadata/htacess/images/1.jpg

GAMECIP - Video Game Console (Work-in-process) :: Game Console :: example :: added

On Thu Sep 11 2014 at 23:54:30 UTC, pchan3,
working on the Concept: Game Console,
added the example (en) Property:
http://gamemetadata/htacess/images/1.jpg

GAMECIP - Video Game Console (Work-in-process) :: Nintendo Game Console :: prefLabel :: updated

On Thu Sep 11 2014 at 19:17:16 UTC, pchan3,
working on the Concept: Nintendo Game Console,
updated the prefLabel (en) Property
To:
Nintendo Game Console
From:
Nintendo Game Console

GAMECIP - Video Game Console (Work-in-process) :: Nintendo DS :: prefLabel :: updated

On Thu Sep 11 2014 at 19:16:48 UTC, pchan3,
working on the Concept: Nintendo DS,
updated the prefLabel (en) Property
To:
Nintendo DS
From:
Nintendo DS

GAMECIP - Video Game Console (Work-in-process) :: Game Console :: prefLabel :: updated

On Thu Sep 11 2014 at 19:16:25 UTC, pchan3,
working on the Concept: Game Console,
updated the prefLabel (en) Property
To:
Game Console
From:
Game Console

GAMECIP - Video Game Console (Work-in-process) :: Atari Video Computer System :: prefLabel :: updated

On Thu Sep 11 2014 at 19:15:30 UTC, pchan3,
working on the Concept: Atari Video Computer System,
updated the prefLabel (en) Property
To:
Atari Video Computer System
From:
Atari Video Computer System

GAMECIP - Video Game Console (Work-in-process) :: Atari Game Console :: prefLabel :: updated

On Thu Sep 11 2014 at 19:15:04 UTC, pchan3,
working on the Concept: Atari Game Console,
updated the prefLabel (en) Property
To:
Atari Game Console
From:
Atari Game Console

ISBD elements :: is work reflected in :: status :: updated

On Mon Aug 18 2014 at 14:28:10 UTC, Gordon Dunsire (IFLA),
working on the Element: is work reflected in,
updated the status (en) Property
To:
1
From:
2

ISBD elements :: is manifestation reflected in :: status :: updated

On Mon Aug 18 2014 at 14:27:49 UTC, Gordon Dunsire (IFLA),
working on the Element: is manifestation reflected in,
updated the status (en) Property
To:
1
From:
2

ISBD elements :: is item reflected in :: status :: updated

On Mon Aug 18 2014 at 14:27:23 UTC, Gordon Dunsire (IFLA),
working on the Element: is item reflected in,
updated the status (en) Property
To:
1
From:
2

ISBD elements :: is expression reflected in :: status :: updated

On Mon Aug 18 2014 at 14:26:41 UTC, Gordon Dunsire (IFLA),
working on the Element: is expression reflected in,
updated the status (en) Property
To:
1
From:
2

ISBD elements :: has work aspect :: status :: updated

On Mon Aug 18 2014 at 14:26:04 UTC, Gordon Dunsire (IFLA),
working on the Element: has work aspect,
updated the status (en) Property
To:
1
From:
2

ISBD elements :: has manifestation aspect :: status :: updated

On Mon Aug 18 2014 at 14:25:29 UTC, Gordon Dunsire (IFLA),
working on the Element: has manifestation aspect,
updated the status (en) Property
To:
1
From:
2

ISBD elements :: has item aspect :: status :: updated

On Mon Aug 18 2014 at 14:25:06 UTC, Gordon Dunsire (IFLA),
working on the Element: has item aspect,
updated the status (en) Property
To:
1
From:
2

ISBD elements :: has expression aspect :: status :: updated

On Mon Aug 18 2014 at 14:24:39 UTC, Gordon Dunsire (IFLA),
working on the Element: has expression aspect,
updated the status (en) Property
To:
1
From:
2

GAMECIP - Schema (work-in-process) :: Genre :: comment :: updated

On Fri Aug 15 2014 at 16:24:31 UTC, greta,
working on the Element: Genre,
updated the comment (en) Property
To:
THE MODS AND MARC EXAMPLES ARE VISIBLE IN EDIT MODE BUT NOT SHOWING UP IN NORMAL VIEW Examples: Dublin core (elements) First-person shooter MODS Examples: Dublin core (elements) First-person shooter MODS

GAMECIP - Schema (work-in-process) :: Genre :: comment :: updated

On Fri Aug 15 2014 at 16:21:26 UTC, greta,
working on the Element: Genre,
updated the comment (en) Property
To:
Examples: Dublin core (elements) First-person shooter MODS Examples: Dublin core (elements) First-person shooter MODS

GAMECIP - Schema (work-in-process) :: Genre :: description :: updated

On Fri Aug 8 2014 at 22:27:19 UTC, greta,
working on the Element: Genre,
updated the description (en) Property
To:
The genre of game. It is recommended to use a recognized published list of genres. When using a self-developed or in-house list, it is recommended that the list be registered or published. The genre of game. The genre could be recorded as a text string or linked to a URI for the particular term.
From:
The genre of game. It is recommended to use a recognized published list of genres. When using a self-developed or in-house list, it is recommended that the list be registered or published.

GAMECIP - Schema (work-in-process) :: Language :: description :: updated

On Fri Aug 8 2014 at 22:01:02 UTC, greta,
working on the Element: Language,
updated the description (en) Property
To:
The predominant language of the resource. Some schemas may allow for the recording of languages of subtitles or other supported languages. It is desirable to use the form of language from a controlled list, use a recognized code, or link to a URI for a particular term
From:
The predominant language of the resource. Some schemas may allow for the recording of languages of subtitles or other supported languages

GAMECIP - Schema (work-in-process) :: Identifier :: description :: updated

On Fri Aug 1 2014 at 22:21:46 UTC, greta,
working on the Element: Identifier,
updated the description (en) Property
To:
An identifier for the resource, such as a UPC, ISBN, publisher-supplied number, or other standard identifier.
From:
An identifier for the resource, such as a UPC, ISBN, or other standard identifier.

GAMECIP - Schema (work-in-process) :: Identifier :: comment :: updated

On Fri Aug 1 2014 at 22:21:46 UTC, greta,
working on the Element: Identifier,
updated the comment (en) Property
To:
Record a standard identifier as it appears on the resource. Some systems may require omission of internal punctuation. Examples: Dublin Core (elements) 0-7849-2784-7 008888333036 333036 ULUS 10070 MODS 0784927847 008888333036 333036 ULUS 10070 MARC/RDA 020 0784927847 024 1 008888333036 028 52 333036 $b Ubisoft 028 52 ULUS 10070
From:
Record a standard identifier as it appears on the resource. Some systems may require omission of internal punctuation. Examples: Dublin Core (elements) 0-7849-2784-7 008888333036 333036 ULUS 10070 MODS 0784927847 008888333036 333036 ULUS 10070 MARC/RDA 020 0784927847 024 1 008888333036 028 52 333036 $b Ubisoft 028 52 ULUS 10070

GAMECIP - Schema (work-in-process) :: Media Format :: name :: updated

On Fri Aug 1 2014 at 21:58:49 UTC, greta,
working on the Element: Media Format,
updated the name (en) Property
To:
mediaFormat
From:
mediaFormt

GAMECIP - Schema (work-in-process) :: Media Format :: description :: updated

On Fri Aug 1 2014 at 21:58:49 UTC, greta,
working on the Element: Media Format,
updated the description (en) Property
To:
For games distributed in a physical media format. This may be a separate element or concatenated with Extent. If used as a separate element, it should be from a recognized list of terms for media. GAMECIP will have a suggested list of media formats (forthcoming).
From:
For games distributed in a physical media format. This may be a separate element or concatenated with Extent. If used as a separate element, it should be from a recognized list of terms for media. GAMECIP will have a suggested list of media formats (forthcoming).

GAMECIP - Schema (work-in-process) :: Media Format :: uri :: updated

On Fri Aug 1 2014 at 21:58:49 UTC, greta,
working on the Element: Media Format,
updated the uri (en) Property
To:
http://metadataregistry.org/uri/schema/gamecip/mediaFormat
From:
http://metadataregistry.org/uri/schema/gamecip/mediaFormt

GAMECIP - Schema (work-in-process) :: Content type :: closeMatch :: added

On Fri Jul 25 2014 at 15:03:50 UTC, greta,
working on the Element: Content type,
added the closeMatch (en) Property:
http://schema.org/SoftwareApplication

GAMECIP - Schema (work-in-process) :: Content type :: broadMatch :: added

On Fri Jul 25 2014 at 15:03:35 UTC, greta,
working on the Element: Content type,
added the broadMatch (en) Property:
http://purl.org/dc/elements/1.1/type

GAMECIP - Schema (work-in-process) :: Content type :: closeMatch :: added

On Fri Jul 25 2014 at 15:03:12 UTC, greta,
working on the Element: Content type,
added the closeMatch (en) Property:
http://rdaregistry.info/Elements/u/P60049

GAMECIP - Schema (work-in-process) :: Content type :: name :: added

On Fri Jul 25 2014 at 15:02:19 UTC, greta,
working on the Element: Content type,
added the name (en) Property:
contentType

GAMECIP - Schema (work-in-process) :: Content type :: label :: added

On Fri Jul 25 2014 at 15:02:19 UTC, greta,
working on the Element: Content type,
added the label (en) Property:
Content type

GAMECIP - Schema (work-in-process) :: Content type :: description :: added

On Fri Jul 25 2014 at 15:02:19 UTC, greta,
working on the Element: Content type,
added the description (en) Property:
This is intended as an identification of the high-level type of content, such as digital or, software. Each schema should use a controlled vocabulary for this field. The value should be given for the main content if there is more than one content type i.e. the game itself rather than the accompanying materials. This could be repeated with appropriate values for accompanying materials which are deemed to be of sufficient importance that they might be sought under their own content type (e.g. an accompanying book on the artwork of the game, a soundtrack album, etc.). This is particularly useful when the schema can specify to which part of the resource the value belongs. In some schemas, this information may be implicit (i.e. all resources are software), in which case this field would need added if such records were exported for ingest into a system for a more generalized collection consisting of many types of materials.

GAMECIP - Schema (work-in-process) :: Content type :: type :: added

On Fri Jul 25 2014 at 15:02:19 UTC, greta,
working on the Element: Content type,
added the type (en) Property:
property

GAMECIP - Schema (work-in-process) :: Content type :: comment :: added

On Fri Jul 25 2014 at 15:02:19 UTC, greta,
working on the Element: Content type,
added the comment (en) Property:
Exampless Dublin Core (elements) Software MODS software, multimedia MARC/RDA Leader/06 m 336 computer program$2rdacontent [note, RDA designates two-dimensional moving image for video games and says nothing about the digital aspect]

GAMECIP - Schema (work-in-process) :: Content type :: uri :: added

On Fri Jul 25 2014 at 15:02:19 UTC, greta,
working on the Element: Content type,
added the uri (en) Property:
http://metadataregistry.org/uri/schema/gamecip/contentType

GAMECIP - Schema (work-in-process) :: Content type :: status :: added

On Fri Jul 25 2014 at 15:02:19 UTC, greta,
working on the Element: Content type,
added the status (en) Property:
5

GAMECIP - Schema (work-in-process) :: Version :: closeMatch :: added

On Fri Jul 25 2014 at 14:53:36 UTC, greta,
working on the Element: Version,
added the closeMatch (en) Property:
http://www.loc.gov/standards/mods/modsrdf/v1/#edition

GAMECIP - Schema (work-in-process) :: Version :: broadMatch :: added

On Fri Jul 25 2014 at 14:52:58 UTC, greta,
working on the Element: Version,
added the broadMatch (en) Property:
http://purl.org/dc/elements/1.1/relation

GAMECIP - Schema (work-in-process) :: Version :: narrowMatch :: added

On Fri Jul 25 2014 at 14:46:05 UTC, greta,
working on the Element: Version,
added the narrowMatch (en) Property:
http://schema.org/version

GAMECIP - Schema (work-in-process) :: Version :: narrowMatch :: added

On Fri Jul 25 2014 at 14:45:50 UTC, greta,
working on the Element: Version,
added the narrowMatch (en) Property:
http://schema.org/softwareVersion

GAMECIP - Schema (work-in-process) :: Version :: closeMatch :: added

On Fri Jul 25 2014 at 14:45:26 UTC, greta,
working on the Element: Version,
added the closeMatch (en) Property:
http://rdaregistry.info/Elements/u/P60329

GAMECIP - Schema (work-in-process) :: Version :: name :: added

On Fri Jul 25 2014 at 14:44:38 UTC, greta,
working on the Element: Version,
added the name (en) Property:
version

GAMECIP - Schema (work-in-process) :: Version :: label :: added

On Fri Jul 25 2014 at 14:44:38 UTC, greta,
working on the Element: Version,
added the label (en) Property:
Version

GAMECIP - Schema (work-in-process) :: Version :: description :: added

On Fri Jul 25 2014 at 14:44:38 UTC, greta,
working on the Element: Version,
added the description (en) Property:
The version or edition. May be a commercial edition such as "Collector's edition" or may be a version number. Archival collections may need more detailed version information.

GAMECIP - Schema (work-in-process) :: Version :: type :: added

On Fri Jul 25 2014 at 14:44:38 UTC, greta,
working on the Element: Version,
added the type (en) Property:
property

GAMECIP - Schema (work-in-process) :: Version :: comment :: added

On Fri Jul 25 2014 at 14:44:38 UTC, greta,
working on the Element: Version,
added the comment (en) Property:
Examples Dublin Core (element) Collector's edition Ver. 1.1 MODS Collector's edition Ver 1.1 MARC/RDA 250 Collector's edition. 250 Ver. 1.1.

GAMECIP - Schema (work-in-process) :: Version :: uri :: added

On Fri Jul 25 2014 at 14:44:38 UTC, greta,
working on the Element: Version,
added the uri (en) Property:
http://metadataregistry.org/uri/schema/gamecip/version

GAMECIP - Schema (work-in-process) :: Version :: status :: added

On Fri Jul 25 2014 at 14:44:38 UTC, greta,
working on the Element: Version,
added the status (en) Property:
5

GAMECIP - Schema (work-in-process) :: Genre :: closeMatch :: added

On Fri Jul 25 2014 at 14:35:02 UTC, greta,
working on the Element: Genre,
added the closeMatch (en) Property:
http://www.loc.gov/standards/mods/modsrdf/v1/#genre

GAMECIP - Schema (work-in-process) :: Genre :: closeMatch :: added

On Fri Jul 25 2014 at 14:34:29 UTC, greta,
working on the Element: Genre,
added the closeMatch (en) Property:
http://schema.org/genre

GAMECIP - Schema (work-in-process) :: Genre :: broadMatch :: added

On Fri Jul 25 2014 at 14:34:03 UTC, greta,
working on the Element: Genre,
added the broadMatch (en) Property:
http://purl.org/dc/elements/1.1/type

GAMECIP - Schema (work-in-process) :: Genre :: name :: added

On Fri Jul 25 2014 at 14:30:54 UTC, greta,
working on the Element: Genre,
added the name (en) Property:
genre

GAMECIP - Schema (work-in-process) :: Genre :: label :: added

On Fri Jul 25 2014 at 14:30:54 UTC, greta,
working on the Element: Genre,
added the label (en) Property:
Genre

GAMECIP - Schema (work-in-process) :: Genre :: description :: added

On Fri Jul 25 2014 at 14:30:54 UTC, greta,
working on the Element: Genre,
added the description (en) Property:
The genre of game. It is recommended to use a recognized published list of genres. When using a self-developed or in-house list, it is recommended that the list be registered or published.

GAMECIP - Schema (work-in-process) :: Genre :: type :: added

On Fri Jul 25 2014 at 14:30:54 UTC, greta,
working on the Element: Genre,
added the type (en) Property:
property

GAMECIP - Schema (work-in-process) :: Genre :: comment :: added

On Fri Jul 25 2014 at 14:30:54 UTC, greta,
working on the Element: Genre,
added the comment (en) Property:
Examples: Dublin core (elements) First-person shooter MODS

GAMECIP - Schema (work-in-process) :: Genre :: uri :: added

On Fri Jul 25 2014 at 14:30:54 UTC, greta,
working on the Element: Genre,
added the uri (en) Property:
http://metadataregistry.org/uri/schema/gamecip/genre

GAMECIP - Schema (work-in-process) :: Genre :: status :: added

On Fri Jul 25 2014 at 14:30:54 UTC, greta,
working on the Element: Genre,
added the status (en) Property:
5

GAMECIP - Schema (work-in-process) :: Developer :: broadMatch :: added

On Fri Jul 25 2014 at 14:23:26 UTC, greta,
working on the Element: Developer,
added the broadMatch (en) Property:
http://schema.org/creator

GAMECIP - Schema (work-in-process) :: Developer :: broadMatch :: added

On Fri Jul 25 2014 at 14:22:13 UTC, greta,
working on the Element: Developer,
added the broadMatch (en) Property:
http://www.loc.gov/standards/mods/modsrdf/v1/#name

GAMECIP - Schema (work-in-process) :: Developer :: broadMatch :: added

On Fri Jul 25 2014 at 14:21:33 UTC, greta,
working on the Element: Developer,
added the broadMatch (en) Property:
http://purl.org/dc/elements/1.1/creator

GAMECIP - Schema (work-in-process) :: Developer :: broadMatch :: added

On Fri Jul 25 2014 at 14:21:08 UTC, greta,
working on the Element: Developer,
added the broadMatch (en) Property:
http://rdaregistry.info/Elements/u/P60447

GAMECIP - Schema (work-in-process) :: Developer :: comment :: updated

On Fri Jul 25 2014 at 14:07:21 UTC, greta,
working on the Element: Developer,
updated the comment (en) Property
To:
Note, neither RDA nor the MARC relator terms have a term for game developer, nor is it certain that RDA would consider a developer as a "creator," so these examples are tentative. Examples: Dublin Core (elements) Ubisoft MODS Ubi Soft Entertainment (Firm) creator MARC/RDA (note in first element the credit is embedded in the title statement where it is transcribed verbatim from the resource) 245 00 Tom Clancy's splinter cell essentials / $c developed and published by Ubisoft or 508 Developed by Ubisoft; characters created by Tom Clancy. and optionally 710 2 Ubi Soft Entertainment (Firm).
From:
Note, neither RDA nor the MARC relator terms have a term for game developer, nor is it certain that RDA would consider a developer as a "creator," so these examples are tentative. Examples: Dublin Core (elements) Interplay Productions MODS Interplay Productions creator MARC/RDA (note in first element the credit is embedded in the title statement) or 508 Irvine, CA :$bInterplay Productions,$c[1999] and 710 2 Interplay Productions,$ecreator.

GAMECIP - Schema (work-in-process) :: Developer :: comment :: updated

On Fri Jul 25 2014 at 14:01:03 UTC, greta,
working on the Element: Developer,
updated the comment (en) Property
To:
Note, neither RDA nor the MARC relator terms have a term for game developer, nor is it certain that RDA would consider a developer as a "creator," so these examples are tentative. Examples: Dublin Core (elements) Interplay Productions MODS Interplay Productions creator MARC/RDA (note in first element the credit is embedded in the title statement) or 508 Irvine, CA :$bInterplay Productions,$c[1999] and 710 2 Interplay Productions,$ecreator.
From:
Examples: Dublin Core (elements) MODS MARC/RDA

GAMECIP - Schema (work-in-process) :: Developer :: name :: added

On Fri Jul 25 2014 at 13:54:43 UTC, greta,
working on the Element: Developer,
added the name (en) Property:
developer

GAMECIP - Schema (work-in-process) :: Developer :: label :: added

On Fri Jul 25 2014 at 13:54:43 UTC, greta,
working on the Element: Developer,
added the label (en) Property:
Developer

GAMECIP - Schema (work-in-process) :: Developer :: description :: added

On Fri Jul 25 2014 at 13:54:43 UTC, greta,
working on the Element: Developer,
added the description (en) Property:
May be used instead of or in addition to credits. If used as a separate element, it is desirable to have a consistent form of the name. In such cases, names may be taken from or linked to a name authority file such as id.loc.gov or viaf.org or be linked to a URI for that particular name.

GAMECIP - Schema (work-in-process) :: Developer :: type :: added

On Fri Jul 25 2014 at 13:54:43 UTC, greta,
working on the Element: Developer,
added the type (en) Property:
property

GAMECIP - Schema (work-in-process) :: Developer :: comment :: added

On Fri Jul 25 2014 at 13:54:43 UTC, greta,
working on the Element: Developer,
added the comment (en) Property:
Examples: Dublin Core (elements) MODS MARC/RDA

GAMECIP - Schema (work-in-process) :: Developer :: uri :: added

On Fri Jul 25 2014 at 13:54:43 UTC, greta,
working on the Element: Developer,
added the uri (en) Property:
http://metadataregistry.org/uri/schema/gamecip/developer

GAMECIP - Schema (work-in-process) :: Developer :: status :: added

On Fri Jul 25 2014 at 13:54:43 UTC, greta,
working on the Element: Developer,
added the status (en) Property:
5

GAMECIP - Schema (work-in-process) :: Contents :: closeMatch :: added

On Fri Jul 25 2014 at 13:47:43 UTC, greta,
working on the Element: Contents,
added the closeMatch (en) Property:
http://www.loc.gov/standards/mods/modsrdf/v1/#tableOfContents

GAMECIP - Schema (work-in-process) :: Contents :: broadMatch :: added

On Fri Jul 25 2014 at 13:47:04 UTC, greta,
working on the Element: Contents,
added the broadMatch (en) Property:
http://purl.org/dc/elements/1.1/description

GAMECIP - Schema (work-in-process) :: Contents :: narrowMatch :: added

On Fri Jul 25 2014 at 13:46:36 UTC, greta,
working on the Element: Contents,
added the narrowMatch (en) Property:
http://rdaregistry.info/Elements/u/P60249

GAMECIP - Schema (work-in-process) :: Contents :: comment :: updated

On Fri Jul 25 2014 at 13:40:06 UTC, greta,
working on the Element: Contents,
updated the comment (en) Property
To:
Examples: Dublin core (elements) Banjo-kazooie: Nuts and bolts -- Viva piñata. MODS Banjo-kazooie: Nuts and bolts -- Viva piñata. or Banjo-kazooie: Nuts and bolts Viva piñata Note that in MODS any element may be embedded in a relatedItem field, so more specific information on constituent works could be included. MARC/RDA 505 0 Banjo-kazooie: Nuts and bolts -- Viva piñata. and/or 730 02 $i Contains (work): $a Banjo-kazooie: Nuts and bolts. 730 02 $i Contains (work): $a Viva piñata.
From:
Examples: Dublin core (elements) Banjo-kazooie: Nuts and bolts -- Viva piñata. MODS Banjo-kazooie: Nuts and bolts -- Viva piñata. and/or Banjo-kazooie: Nuts and bolts Chaconne Viva piñata Chaconne Note that in MODS any element may be embedded in a relatedItem field, so more specific information on constituent works could be included. MARC/RDA 505 0 Banjo-kazooie: Nuts and bolts -- Viva piñata. and/or 730 02 $i Contains (work): $a Banjo-kazooie: Nuts and bolts. 730 02 $i Contains (work): $a Viva piñata.

GAMECIP - Schema (work-in-process) :: Related Work :: comment :: updated

On Fri Jul 25 2014 at 13:38:14 UTC, greta,
working on the Element: Related Work,
updated the comment (en) Property
To:
Examples: Dublin Core (elements) Camp Lazlo MODS Camp Lazlo Banjo-kazooie: Nuts and bolts Viva piñata MARC/RDA 730 00 $i Based on (work): $a Camp Lazlo. 730 02 $i Contains (work): $a Banjo-kazooie: Nuts and bolts. 730 02 $i Contains (work): $a Viva piñata.
From:
Examples: Dublin Core (elements) Camp Lazlo MODS Camp Lazlo MARC/RDA 730 00 $i Based on (work): $a Camp Lazlo. 730 02 $i Contains (work): $a Banjo-kazooie: Nuts and bolts. 730 02 $i Contains (work): $a Viva piñata.

GAMECIP - Schema (work-in-process) :: Contents :: comment :: updated

On Fri Jul 25 2014 at 13:33:06 UTC, greta,
working on the Element: Contents,
updated the comment (en) Property
To:
Examples: Dublin core (elements) Banjo-kazooie: Nuts and bolts -- Viva piñata. MODS Banjo-kazooie: Nuts and bolts -- Viva piñata. and/or Banjo-kazooie: Nuts and bolts Chaconne Viva piñata Chaconne Note that in MODS any element may be embedded in a relatedItem field, so more specific information on constituent works could be included. MARC/RDA 505 0 Banjo-kazooie: Nuts and bolts -- Viva piñata. and/or 730 02 $i Contains (work): $a Banjo-kazooie: Nuts and bolts. 730 02 $i Contains (work): $a Viva piñata.
From:
Examples: Dublin core (elements) MODS MARC/RDA

GAMECIP - Schema (work-in-process) :: Contents :: name :: added

On Fri Jul 25 2014 at 13:23:53 UTC, greta,
working on the Element: Contents,
added the name (en) Property:
contents

GAMECIP - Schema (work-in-process) :: Contents :: label :: added

On Fri Jul 25 2014 at 13:23:53 UTC, greta,
working on the Element: Contents,
added the label (en) Property:
Contents

GAMECIP - Schema (work-in-process) :: Contents :: description :: added

On Fri Jul 25 2014 at 13:23:53 UTC, greta,
working on the Element: Contents,
added the description (en) Property:
Naming and/or description of the works contained within a multi-part or compilation resource. In different schemas, contents may be indicated in different ways, for example, contents could be noted as a series of related work elements. In schemas where individual works are cataloged separately, it is recommended that the name and/or identifier of the host resource be noted in some manner.

GAMECIP - Schema (work-in-process) :: Contents :: type :: added

On Fri Jul 25 2014 at 13:23:53 UTC, greta,
working on the Element: Contents,
added the type (en) Property:
property

GAMECIP - Schema (work-in-process) :: Contents :: comment :: added

On Fri Jul 25 2014 at 13:23:53 UTC, greta,
working on the Element: Contents,
added the comment (en) Property:
Examples: Dublin core (elements) MODS MARC/RDA

GAMECIP - Schema (work-in-process) :: Contents :: uri :: added

On Fri Jul 25 2014 at 13:23:53 UTC, greta,
working on the Element: Contents,
added the uri (en) Property:
http://metadataregistry.org/uri/schema/gamecip/contents

GAMECIP - Schema (work-in-process) :: Contents :: status :: added

On Fri Jul 25 2014 at 13:23:53 UTC, greta,
working on the Element: Contents,
added the status (en) Property:
5

RDA Agent properties :: is publisher of :: subpropertyOf :: updated

On Tue Jul 22 2014 at 0:56:51 UTC, JSC Chair,
working on the Element: is publisher of,
updated the subpropertyOf (en) Property
To:
http://rdaregistry.info/Elements/u/P60670
From:
http://rdaregistry.info/Elements/u/:P60670

GAMECIP - Schema (work-in-process) :: Credits :: broadMatch :: added

On Fri Jul 18 2014 at 15:09:22 UTC, greta,
working on the Element: Credits,
added the broadMatch (en) Property:
http://www.loc.gov/standards/mods/modsrdf/v1/#name

GAMECIP - Schema (work-in-process) :: Credits :: narrowMatch :: added

On Fri Jul 18 2014 at 15:08:33 UTC, greta,
working on the Element: Credits,
added the narrowMatch (en) Property:
http://schema.org/contributor

GAMECIP - Schema (work-in-process) :: Credits :: narrowMatch :: added

On Fri Jul 18 2014 at 15:08:00 UTC, greta,
working on the Element: Credits,
added the narrowMatch (en) Property:
http://schema.org/creator

GAMECIP - Schema (work-in-process) :: Credits :: narrowMatch :: added

On Fri Jul 18 2014 at 15:07:44 UTC, greta,
working on the Element: Credits,
added the narrowMatch (en) Property:
http://purl.org/dc/elements/1.1/contributor

GAMECIP - Schema (work-in-process) :: Credits :: narrowMatch :: added

On Fri Jul 18 2014 at 15:07:22 UTC, greta,
working on the Element: Credits,
added the narrowMatch (en) Property:
http://purl.org/dc/elements/1.1/creator

GAMECIP - Schema (work-in-process) :: Credits :: narrowMatch :: added

On Fri Jul 18 2014 at 15:06:45 UTC, greta,
working on the Element: Credits,
added the narrowMatch (en) Property:
http://rdaregistry.info/Elements/u/P60447

GAMECIP - Schema (work-in-process) :: Credits :: narrowMatch :: added

On Fri Jul 18 2014 at 15:06:06 UTC, greta,
working on the Element: Credits,
added the narrowMatch (en) Property:
http://rdaregistry.info/Elements/u/P60398

GAMECIP - Schema (work-in-process) :: Credits :: narrowMatch :: added

On Fri Jul 18 2014 at 15:05:25 UTC, greta,
working on the Element: Credits,
added the narrowMatch (en) Property:
http://rdaregistry.info/Elements/u/P60339

GAMECIP - Schema (work-in-process) :: Credits :: narrowMatch :: added

On Fri Jul 18 2014 at 15:04:49 UTC, greta,
working on the Element: Credits,
added the narrowMatch (en) Property:
http://rdaregistry.info/Elements/u/P60105

GAMECIP - Schema (work-in-process) :: Credits :: description :: updated

On Fri Jul 18 2014 at 15:03:29 UTC, greta,
working on the Element: Credits,
updated the description (en) Property
To:
Names associated with the creation of the resource should be noted in some fashion. This may be accomplished through an explicit element such as as list of credits in a "credits" element, individual elements for various functions such as "developer," "game artist" etc., or may be accomplished by associating an Agent name with the resource and providing a role term such as "Developer." Or both methods may be used, particularly when it is desired to have consistent formulation of names for indexing purposes. In such cases, names may be taken from or linked to a name authority file such as id.loc.gov or viaf.org
From:
Names associated with the creation of the resource should be noted in some fashion. This may be accomplished through an explicit element such as as list of credits in a "credits" element, individual elements for various functions such as "developer," "game artist" etc., or may be accomplished by associating an Agent name with the resource and providing a role term such as "Developer." Or both methods may be used, particularly when it is desired to have consistent formulation of names for indexing purposes. In such cases, names may be taken from or linked to a name authority file such as id.loc.gov or viaf.org

GAMECIP - Schema (work-in-process) :: Credits :: comment :: updated

On Fri Jul 18 2014 at 15:03:29 UTC, greta,
working on the Element: Credits,
updated the comment (en) Property
To:
Examples Dublin Core (elements) Ubisoft Clancy, Tom MODS Developed by Ubisoft, ; characters created by Tom Clancy. and/or Ubi Soft Entertainment (Firm) creator and/or Clancy, Tom, $d 1947-2013 MARC/RDA 508 Developed by Ubisoft; characters created by Tom Clancy. and optionally 700 10 Clancy, Tom, $d 1947-2013 710 2 Ubi Soft Entertainment (Firm).
From:
Examples

GAMECIP - Schema (work-in-process) :: Credits :: name :: added

On Fri Jul 18 2014 at 14:47:03 UTC, greta,
working on the Element: Credits,
added the name (en) Property:
credits

GAMECIP - Schema (work-in-process) :: Credits :: label :: added

On Fri Jul 18 2014 at 14:47:03 UTC, greta,
working on the Element: Credits,
added the label (en) Property:
Credits

GAMECIP - Schema (work-in-process) :: Credits :: description :: added

On Fri Jul 18 2014 at 14:47:03 UTC, greta,
working on the Element: Credits,
added the description (en) Property:
Names associated with the creation of the resource should be noted in some fashion. This may be accomplished through an explicit element such as as list of credits in a "credits" element, individual elements for various functions such as "developer," "game artist" etc., or may be accomplished by associating an Agent name with the resource and providing a role term such as "Developer." Or both methods may be used, particularly when it is desired to have consistent formulation of names for indexing purposes. In such cases, names may be taken from or linked to a name authority file such as id.loc.gov or viaf.org

GAMECIP - Schema (work-in-process) :: Credits :: type :: added

On Fri Jul 18 2014 at 14:47:03 UTC, greta,
working on the Element: Credits,
added the type (en) Property:
property