Element Sets: VGMS (Video Game Metadata Schema) |
Profile property | Language | Object | Status | Last Updated | Updated by | Actions |
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description | English | The ways in which the video game can be experienced through connection(s) to other entities (e.g.companies, third-party organizations, other players). | Published | 4 May 2016 8:18 | IrisLux |
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label | English | networkedFeatures | Published | 4 May 2016 8:18 | IrisLux |
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name | English | networkedFeatures | Published | 4 May 2016 8:18 | IrisLux |
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type | property | Published | 4 May 2016 8:18 | IrisLux |
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uri | http://metadataregistry.org/uri/schema/VGMS/100093 | Published | 4 May 2016 8:18 | IrisLux |
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domain | http://metadataregistry.org/uri/schema/VGMS/100005 | Published | 4 May 2016 12:31 | IrisLux |
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lexicalAlias | English | http://metadataregistry.org/uri/schema/VGMS/networkedFeatures.en | Published | 28 November 2016 19:31 | wainer |
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note | English | Examples: online multiplayer, content download, leaderboards, voice, spectators. | Published | 28 November 2016 19:31 | wainer |
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comment | English | [R] Transcribe the networked features as they appear on CSI. If the video game does not offer any networked features, record “None”. If the information cannot be determined with certainty, enter the value as “unknown”. | Published | 29 November 2016 17:07 | wainer |
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status | Published | Published | 29 November 2016 17:07 | wainer |
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