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comment |
English |
An example instance of the Game entity type is Super Mario Bros. Super Mario Bros. is a widely recognized game that has editions available for multiple platforms, including but not limited to Nintendo, Super Nintendo, Nintendo GameBoy, and Wii. |
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23 November 2016 19:14 |
wainer |
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description |
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The Game entity type is an abstract entity that describes features that are shared among different editions of a video game: the characteristics that are typically recognized by users when they say “we played the same game” even if they played it on different platforms (e.g., PC and PlayStation 3). The Game entity type allows these different editions of a video game to be associated under what consumers will readily recognize to be a single entity, namely, the same game. |
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23 November 2016 19:14 |
wainer |
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label |
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Game |
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12 April 2016 1:50 |
IrisLux |
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lexicalAlias |
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http://metadataregistry.org/uri/schema/VGMS/Game.en |
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23 November 2016 19:14 |
wainer |
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name |
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game |
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23 November 2016 19:16 |
wainer |
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note |
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Description adapted from: Jett, J., Sacchi, S., Lee, J. H., & Clarke, R. I. (2015). A conceptual model for video games and interactive media. Journal of the Association for Information Science and Technology (JASIST). |
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23 November 2016 19:44 |
wainer |
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23 November 2016 19:44 |
wainer |
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type |
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class |
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12 April 2016 1:50 |
IrisLux |
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uri |
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http://metadataregistry.org/uri/schema/VGMS/100003 |
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12 April 2016 1:50 |
IrisLux |
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