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comment |
English |
[R]. Identify the key tropes of the video game according to the CSI, and other reference sources (e.g., reviews, critiques, walkthroughs, or guides). Generally, the experience of playing the video game may be the most reliable source, as tropes are often detailed video. There are two categories of tropes: character tropes and narrative tropes. Select the most appropriate term(s) from the controlled vocabulary for this element. Select as many terms as necessary. If no tropes are applicable, record “N/A”. |
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29 November 2016 22:38 |
wainer |
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description |
English |
Tropes are generally recognizable narrative devices or conventions, which rely on culturally mediated expectations in order to expedite the development of events, characterization, or narrative. When overused or over-simplified, tropes often come at the expense of fair and inclusive representations of vulnerable identities, and the overall quality and creativity of the video game. |
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29 November 2016 22:32 |
wainer |
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domain |
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http://metadataregistry.org/uri/schema/VGMS/100003 |
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29 November 2016 22:32 |
wainer |
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label |
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tropes |
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29 November 2016 22:32 |
wainer |
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lexicalAlias |
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http://metadataregistry.org/uri/schema/VGMS/tropes.en |
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29 November 2016 22:32 |
wainer |
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name |
English |
tropes |
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29 November 2016 22:32 |
wainer |
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note |
English |
Example: Final Fantasy VII - Character trope: The Token Black Person (Barett); Narrative trope: Darkest Before the Dawn |
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29 November 2016 22:32 |
wainer |
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Published |
Published |
29 November 2016 22:38 |
wainer |
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property |
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29 November 2016 22:32 |
wainer |
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uri |
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http://metadataregistry.org/uri/schema/VGMS/100207 |
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29 November 2016 22:32 |
wainer |
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